Have you ever wondered how an online gaming company, like Riot Games, were you so good at making music? Good enough to have your own studio, virtual bands and singles that reach millions of views on Youtube and the top of the ranking of BillBoard? The name behind this success is Toa Dunn, leader of Riot Music, and Beckett Snedeker-Short, creative producer at the publisher. Both have just confirmed their participation in the CCXP19.
Dunn and his team will present a panel at Fridayfrom 6:30 pm to 7:15 pm, at the Ultra Auditorium, when they will reveal to the public some behind-the-scenes curiosities, such as the creative process and the inspiration behind bands like Pentakill, K / DA and the newly launched True Damage, who made his debut at the opening ceremony of the World LoL Championship, on the 10th of this month, with vocals from Becky G, Keke Palmer, SOYEON, DUCKWRTH and Thutmose.
Riot Games at CCXP19
Developer of League of Legends, one of the most popular electronic games in the world (100 million active players), chose CCXP, the largest pop culture festival on the planet, to celebrate the game’s 10 years and consolidate its position in the entertainment market, with investments in comics, music, videos and more. With a 400m² booth, Riot promises to deliver unique experiences to League fans, who, since the game’s arrival in Brazil in 2012, have accumulated 3,450,941,112 hours played, equivalent to almost 7 billion matches.