Epic and EA only add more fuel to the fire as lootboxes and addiction to games

Epic and EA only add more fuel to the fire as lootboxes and addiction to games

Representatives of Epic Games were accused of evasive behavior during a discussion held in the UK that assesses the addictive effects of games, lootboxes and related.

According to the gamesindustry.biz website, the committee members were perplexed and frustrated by the attitude of total denial on the part of executives and members of the legal council of the Epic Games and Electronic Arts who dodged like crazy when answering the questions raised by the Committee that evaluates the matter.

And what could be the opportunity for companies to try to calm the spirits on certain topics, ended up throwing even more fuel into the situation, perhaps creating even more questions about the positioning and disregard of companies regarding the topics addressed during the investigation of the committee.

At any given moment, during a visible confrontation, the committee chairman Damian Collins, said: “If I were a parent who was worried about my son playing Fortnite, hearing what I heard today, I wouldn’t be encouraged to believe that you care about that.”

According to gifts and opinions, EA and Epic do not seem to care or even believe that they have an obligation with the effects that their games have or have at any time been concerned with their audience.

Epic Games representatives at one point even caused the members of the committee to revolt by claiming that Epic does not make money from people playing their games, which was countered by Damian Collins as follows: “You are not a charity.”

Epic also admitted it had no tools to verify the age of players and both companies claim they do not have control over certain types of data, which was immediately countered by the committee chairman who claimed it was surreal that the company did not have this data, since other companies with whom I had spoken had reported that these types of data are collected and analyzed frequently.

Epic also claimed that certain information is confidential and that it could not be revealed, which was refuted by the committee that claimed to have no interest in corporate secrets but rather simple and basic information that they are aware of, but conveniently avoid to clarify. The committee claimed that Epic has responsibility for what it develops and delivers to its customers.

The talk about lootboxes and addiction to games has been heated since the beginning of this year in the United Kingdom, especially after the World Health Organization classifies addiction to games as a health disorder.

And apparently neither Epic Games or EA seem to be the most suitable or prepared to talk about the topic, since when they behave in this way, they end up undermining their own business at a time that they would have the opportunity to alleviate the situation.

The inquiry has been receiving oral evidence from scholars and academics as well as information and testimonials from UK-based game developer employees. According to this information the UK will probably decide on changes or new regulations regarding games. It is worth saying that these surveys can and probably will influence decisions in other parts of the world, which should be one more reason for the companies involved to show more concern and interest.