E3 2019 | Google Stadia arrives in November

 E3 2019 |  Google Stadia arrives in November

Approximately three months ago, the Google gave us a preview of Stadia, a new concept of gaming platform where you can play your games on any screen, without downloads, patches or the need to install anything on your hard drive. Just take your controller and go to the game. Like? Streaming.

As expected, the announcement caused euphoria in some and skepticism on the part of others. Understandable skepticism, since during the first announcement Google left many questions unanswered and deviated from others as in the memorable scene from the first Matrix where Neo dodged the agents’ bullets.

Still, the announcement made companies like Microsoft and Sony join forces with the aim of calming shareholders and making it clear that they are not sleeping on the spot. After all, Google has the financial and intellectual capital for this endeavor and they are accelerating. It was even possible to feel that they are running out of time in search of gaining public credibility, as they know that they are entering a playground of companies that are already established, that know the sector and that will respond accordingly, in search of maintaining their slices of the delicious game market.

And then, with the arrival of E3, Google announces the Stadia Connect. The transmission took place yesterday afternoon (1 pm Brasília time). During the presentation he confirmed that he already has 32 games in his library and released his plan Google Stadia Pro subscription with an initial value of US $ 9.90 (at the current quote, something around R $ 41.00). He also disclosed that the service initially needs a minimum connection of 10 mbps of download and 1mpbs of upload to play in HD quality. And if you want to play in full HD, 4K at 60 fps will need at least 35 Mbps.

This pro version offers the same advantages as the PSN Plus and the Xbox live currently offer, such as discounts on games and free games while you are a subscriber, the difference is that because it is a streaming service, the subscriber will have the possibility to play with the maximum quality of 4K at 60 fps.

During the presentation they also announced that you can play with any controller, keyboard or mouse, but that for a better experience, it is advisable that you acquire the official control that according to the presentation, directly connects with Google data centers that will allow you to deliver higher quality while streaming your games.

In addition to the paid plan, Google has revealed that it will also offer a free version of the service: Google Stadia Base. This version features 1080p, HDR, 60 fps, stereo sound and the possibility to buy games.

During the event, they also announced the “Founders Edition” package containing a limited edition control, a Chromecast Ultra, the game Destiny 2 and three more months of signing the Stadia Pro. The pre-sale of the same is going for US $ 129 (Approximately about R $ 500).

Do you want to play on your TV? Just purchase a Chromecast Ultra. And in case the game is on PC, notebook or tablet, just open your Google Chrome. It is worth mentioning that they intend to expand the service to more televisions and smartphones, which suggests that “any screen” frequently mentioned during the first presentation and yesterday’s conference, is still in progress.

As for games, the values ​​in the store Stadia will be similar to those applied at retail if you choose the base version. Among the announced titles are: The Division 2, Borderlands 3, Tomb Raider, Mortal Kombat 11, Farming Simulator 19, Just Dance, Wolfenstein: Young Blood, NBA 2K, GRID, Metro Exodus, Final Fantasy XV, DOOM Eternal, Destiny 2, Dragon Ball Xenoverse 2, Trials Fusion, The Elder Scrolls Online, Football Manager, Rage 2, Get Packed, FIFA, Gylt and others.

Stadia is undoubtedly something interesting and innovative, but it comes with variables that can become a problem at least in the beginning. Take the gamer community itself, which we know to be demanding and sometimes in excess, now imagine these people playing their favorite game with an unstable frame rate. Now imagine it happening on a large scale? I just say that twitter will be excited.

So far Google has released Stadia in a controlled environment. To have a broader and more real vision, only in November, when the service actually starts to work. In my view, Stadia is the same as the Youtube when it was released. It was something innovative and even ahead of its time, since at the time we didn’t even have a decent connection to load the videos with the speed and quality we would like, but this one has evolved, improved and has become what it is today. The difference is that at that time there was no pressure and haste that we noticed in the current public, which will probably consume this service. And even though the blame for possible problems is not really Google’s, the complaints ended up falling on her.

Which perhaps explains the care with which they have been taking the information as well as the finger selection of the 14 countries where the service will be available initially and which will be able to support it. Among them: Belgium, Finland, Canada, Denmark, France, Germany, Ireland, Italy, the Netherlands, Norway, Spain, Sweden, the United Kingdom and the United States.

Stadia is a service that is likely to become popular in the future, especially among the more casual gamers. And perhaps when more consolidated, it will end up becoming a business model that others may end up adopting, since it presents advantages for companies such as greater control over their intellectual properties. But as a gamer and consumer I just can’t seem to get excited or hype about it.

And here I am thinking about all these guys playing at the same time, consuming a considerable band and soon traffic shapping, internet plans with “well” differentiated prices for gamers and internet users who don’t play and so many other variables come to mind. to consider.

And not wanting to be boring, but there is always the chance that Stadia will not avenge immediately. It is worth remembering that Google had many hits, but also failed in some visionary projects or not. Let us quote: Google Glass; Google Buzz, Google +; Google Notebook; Google Helpouts and there are others that I don’t remember.

Regardless of what happens, I believe that there is space and niches for all business models, but for those who are betting heavily on this, I would say to get the horse out of the rain.

Google Stadia is scheduled to start operations in November 2019.